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Archviz Glass: Difference between revisions

From MC Animation and Rendering Wiki
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=== Blender ===
=== Blender ===


[[File:Blender archviz shader ex 1.png|thumb|center|upright=2.0|alt=Example of an Archviz glass setup in Blender using a fresnel node|Example of an Archviz glass setup in Blender using a Fresnel node. Note that this may create more pronounced reflections than what is realistic]]
[[File:Blender archviz shader ex 1.png|thumb|center|upright=3.0|alt=Example of an Archviz glass setup in Blender using a fresnel node|Example of an Archviz glass setup in Blender using a Fresnel node. Note that this may create more pronounced reflections than what is realistic]]

Revision as of 03:43, 5 July 2025


Archviz glass refers to shaders whose surface has the properties of glass, but without refraction. It's commonly used for windows in archviz rendering, where regular glass shaders may create additional noise for interior scenes.

Examples

The following are some examples of archviz glass shaders for each program.

Blender

Example of an Archviz glass setup in Blender using a fresnel node
Example of an Archviz glass setup in Blender using a Fresnel node. Note that this may create more pronounced reflections than what is realistic