Quad: Difference between revisions
From MC Animation and Rendering Wiki
More actions
Standingpad (talk | contribs) Created page with "In polygon-based editing, a quad is any face that contains exactly 4 vertices. Quads are often preferred in many areas of 3D modeling as they're shaded consistently across multiple programs, and will work with most 3D algorithms." |
(No difference)
|
Revision as of 16:33, 4 July 2025
In polygon-based editing, a quad is any face that contains exactly 4 vertices. Quads are often preferred in many areas of 3D modeling as they're shaded consistently across multiple programs, and will work with most 3D algorithms.